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Players: | 110/200 | Votes: | 3284 |
Rating: | 4.0 / 5 | ||
Portal Loops Escaped: | 0 | Leprechaun Gold Stolen: | 3 |
Divine Spears Created: | 20 | Gorgon Shields Crafted: | 4 |
Cuddly Creatures Pet: | 36 | God-Killer Bows Constructed: | 9 |
Mysterious Obelisks Activated: | 4 | Nightmare Scenarios Survived: | 1 |
Enchanted Teapots Collected: | 20 | Immortal Anvils Forged: | 8 |
Ghostly Villagers Traded With: | 3 | Dragonkin Hatched: | 4 |
Epic Mounts Acquired: | 6 | Endless Legions Commanded: | 11 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack