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Players: | 92/800 | Votes: | 7825 |
Rating: | 4.9 / 5 | ||
Lunar Eclipses Witnessed: | 2 | Reality-Bending Puzzles Solved: | 0 |
Portal Loops Escaped: | 1 | Infernal Machines Built: | 1 |
Ancient Dragons Awakened: | 1 | Gorgon Shields Crafted: | 3 |
Inescapable Mazes Solved: | 3 | Cursed Artifacts Uncovered: | 0 |
Epic Bosses Defeated: | 1 | Shadow Cloaks Sewn: | 3 |
Endless Mazes Conquered: | 4 | Zeus’s Thunderbolts Captured: | 1 |
Eerie Music Discs Played: | 2 | New Chunks Explored: | 200527 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack