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Players: |
93/900 |
Votes: |
7289 |
Rating: |
4.7 / 5 |
Buildings Constructed: |
29 |
Gnome Villages Protected: |
5 |
Crystal Caves Mapped: |
7 |
Nightmare Scenarios Survived: |
2 |
Disappearing Landscapes Witnessed: |
3 |
Ether Blades Crafted: |
12 |
Giant Mushrooms Cultivated: |
5 |
Legendary Scepters Created: |
6 |
Legendary Armor Sets Assembled: |
48 |
Infernal Machines Built: |
1 |
Warlock Amulets Crafted: |
14 |
Enchantments Applied: |
76 |
God-Tier Weapons Forged: |
47 |
Cursed Taverns Survived: |
1 |
**Features**
– A hybrid mix of ‘old’ style classic servers and the latest prison servers (old school guards, pvp areas, plot restrictions, rare blocks, and no more quadrillion of this, octillion of that, which gets exhausting and silly after a while)
– All of the ‘standard’ features you’d find in prison servers (crates, enchants, plots, etc)
– Gangs – with the addition of ‘Gang Tournaments’ where gangs compete together to win prizes (/gang, /tourny)
– Mystery boxes alongside 1 crate for each A-Z rank (NPC at spawn)
– Most of the server is custom coded – we have only some standard plugins which run alongside our custom ones.
– Custom drugs & a unique way of obtaining ‘useable’ drugs (/drugs)
– Dynamic events & server activity, including our semi-automated Events plugin
– Several day-to-day things, such as daily missions (/daily), daily quests (NPC’s) and more
– Rare blocks & rare items fully integrated into the game, alongside ‘stock’ so you can keep track of how many of one item is on the server at any one time (/rares)
& more
play.oblivionprison.com