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Players: | 97/300 | Votes: | 7025 |
Rating: | 5.0 / 5 | ||
Mythical Creatures Tamed: | 2 | Mystic Mirrors Unlocked: | 4 |
Elemental Crystals Collected: | 42 | Animals Bred: | 129 |
Falling into the Void: | 2 | Cursed Artifacts Recovered: | 5 |
Living Shadows Defeated: | 4 | Eternal Flames Captured: | 4 |
Evil Lairs Raided: | 5 | Farms Harvested: | 213 |
Shadow Daggers Crafted: | 50 | Invisible Pathways Walked: | 3 |
Dimension-Hopping Bunnies Found: | 1 | Warlock Amulets Crafted: | 7 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack