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Players: | 99/300 | Votes: | 2284 |
Rating: | 4.8 / 5 | ||
Dragons Tamed: | 4 | Dimensional Rifts Closed: | 2 |
Cursed Diamonds Mined: | 6 | Horror Stories Survived: | 7 |
Immortal Potions Brewed: | 9 | Celestial Gardens Planted: | 6 |
Goblin Markets Raided: | 5 | Astral Mages Summoned: | 1 |
Animals Bred: | 19 | Fabled Crowns Discovered: | 6 |
Dragon Hoards Looted: | 1 | Infinity Gauntlets Forged: | 2 |
Demonic Pacts Formed: | 2 | Enchanted Weapons Reforged: | 3 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack