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Players: | 94/600 | Votes: | 4416 |
Rating: | 4.0 / 5 | ||
Unholy Rituals Interrupted: | 1 | Runic Tablets Deciphered: | 19 |
Fabled Crowns Discovered: | 7 | Animals Bred: | 49 |
Goblin Armies Outwitted: | 9 | Cursed Statues Activated: | 2 |
Star Shards Collected: | 246 | Whispering Shadows Heard: | 2 |
Emeralds Found: | 9404 | Ancient Ruins Explored: | 2 |
Villages Defended: | 13 | Ender Dragon Reincarnations: | 3 |
Dark Rituals Completed: | 1 | Bizarre Potions Brewed: | 18 |
Minecraft Server | voidwars.primearca.de |
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Client Version | 1.20.4 |
Overview
Hello everyone, I am a member of the team for Etheria: Void Wars, an in-development extraction game as a Minecraft game mode. Join raids, battle in PvPvE content, and build your stash of loot through a series of randomly generated dungeons. We have launched our game’s first open beta, and the progress through this wipe will persist until our next major content update in a few months.
Features:
- Complex Randomly Generated Dungeons
- Risk vs Reward Based Gameplay where you must Extract
- PvPvE Combat with Redesigned Combat and Unique Enemies
- Shop NPCs with custom Items
- Party System with Other Players
- Gathering and Crafting Mechanics
- Character Progression with Skills
Discord
Join our discord at https://discord.gg/syTMEGx8cu
Q&A
Q: What is Etheria: Void Wars?
A: Etheria: Void Wars is an in-development extraction game as a Minecraft game mode where players can join raids, battle in PvPvE content, and build their stash of loot through randomly generated dungeons.
Q: What is the main gameplay mechanic in Etheria: Void Wars?
A: The main gameplay mechanic revolves around risk vs reward, where players must extract their loot to secure it and progress in the game.
Q: Are there unique enemies and combat mechanics in the game?
A: Yes, Etheria: Void Wars features redesigned combat and unique enemies for players to engage with in PvPvE combat.
Q: Is there character progression in Etheria: Void Wars?
A: Yes, players can progress their characters through skills and other mechanics implemented in the game.