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Players: | 100/900 | Votes: | 1445 |
Rating: | 4.6 / 5 | ||
Villages Defended: | 6 | Gnome Villages Protected: | 10 |
Blood-Forged Axes Created: | 13 | Magic Scrolls Discovered: | 4 |
Gryphons Tamed: | 1 | Goblin Armies Outwitted: | 2 |
Hidden Sanctuaries Discovered: | 1 | Doomsday Clocks Constructed: | 1 |
Ancient Dragons Awakened: | 2 | Enchanted Weapons Reforged: | 8 |
Alien Abductions: | 3 | Voidwalker Blades Crafted: | 6 |
Cursed Gauntlets Discovered: | 5 | Zombie Dances: | 0 |
Server Name | CinderCivs |
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Type | Multiplayer geopolitical RP and SMP server |
Map Age | ~10 months old |
Map Size | 5kx5k claimable region |
Game Version | 1.20.2 Java |
Server Overview:
CinderCivs is a multiplayer geopolitical RP and SMP server that utilizes a persistent world to create a unique experience for players to build powerful nations, engage in political intrigue, and have an enjoyable experience playing the game with other people around the world. The world is player-driven, with player-made infrastructure, religions, nations, cities, and collaborative projects.
FAQ:
- We are NOT a towny server.
- Griefing and theft is resolved on a report-based system utilizing limited aspects of core protect.
- Elytra and nether roof travel are not available, use overworld roads, rails, and horses instead!
- Claims are based on mutual agreement, builds confirm ownership for grief protection.
- Admins will intervene against players harming the enjoyment of the server for others.
- The game is mostly vanilla, with minor alterations to increase the value of functions such as railways and farming.
Joining the Server:
Join our Discord to apply: Discord Link
Server IP & Wiki Link (Same IP): cindercivs.net (The wiki is player made and maintained, so take what you see with a grain of salt)