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Players: | 94/600 | Votes: | 9047 |
Rating: | 4.8 / 5 | ||
Glitched Entities Encountered: | 2 | Votes: | 5603 |
Titanic Battles Fought: | 12 | Buildings Constructed: | 17 |
Ancient Guardians Awoken: | 1 | Astral Projections Made: | 4 |
Nether Portals Gone Wrong: | 1 | Mineshafts Explored: | 3 |
Inverted Worlds Discovered: | 2 | Nightmare Scenarios Survived: | 1 |
Love Letters Sent: | 13 | Time-Traveling Monkeys Met: | 1 |
Enchanted Teapots Collected: | 5 | Haunted Chests Opened: | 7 |
Hello everyone! I am working on a new server as I haven’t really been able to find one that meets my needs. The general idea for the server is this: A factions server that starts small to incentivize PvP to battle over land and resources. As more players join, the world can be expanded. There will be no DynMap (etc.) or teleports. Players should expect to build large transportation structures and be able to defend them if they want to travel large distances. Exploration using in-game maps is heavily encouraged. Initially, the Nether and End will also be disabled. There will be no server shops, only player-built chest shops. No crates/keys or voting rewards. All items will be earned strictly by playing. Economy will be based off in-game items like emeralds or lapis.
I don’t plan on having a large spawn or crazy pre-built structures, but am happy to have some people help with building up the initial spawn point.
The server is currently whitelisted. If you would like to find out more or be involved with the development of the server, please join the Discord!