Players: |
90/900 |
Uptime: |
97% |
Rating: |
4.9 / 5 |
Unholy Beasts Tamed: |
2 |
Gods Slained: |
0 |
Ghostly Villagers Traded With: |
5 |
Chimeras Created: |
4 |
Star Shards Collected: |
62 |
Players Killed by Monsters: |
8286 |
Legendary Scepters Created: |
3 |
Pockets of Chaos Discovered: |
4 |
Gorgon Shields Crafted: |
2 |
Ancient Dragons Awakened: |
2 |
Ether Blades Crafted: |
11 |
Wyrmholes Dug: |
4 |
Endless Night Skies: |
2 |
Forbidden Doors Opened: |
2 |
π₯ π₯ π₯
PULSE SMP stands out with its distinctive blend of features. The regularly expanding worldborder every three weeks adds an element of anticipation and progression, keeping gameplay dynamic. The shared objectives encourage players to collaborate, creating a sense of unity and purpose.
The delayed PvP activation until the end is unlocked cultivates a cooperative atmosphere and a thrilling communal achievement.
The standout feature, however, is the ability to earn extra hearts by taking down wardens, which not only promotes strategic PvP gameplay but also provides a unique incentive for engaging with the game’s challenges.
This combination of evolving boundaries, cooperative objectives, delayed PvP, and innovative heart-boosting mechanics makes PULSE SMP an unparalleled Minecraft experience.
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