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Players: | 92/1000 | Votes: | 2367 |
Rating: | 4.3 / 5 | ||
Unique Catgirls Spotted: | 3 | Ender Pearl Glitches: | 5 |
Fairy Circles Danced In: | 11 | Lost Artifacts Recovered: | 3 |
Mythical Relics Collected: | 16 | Crops Grown: | 8175 |
Legendary Armor Sets Assembled: | 26 | Magical Beanstalks Grown: | 3 |
Haunted Mirrors Gazed Into: | 1 | Crystal Wands Charged: | 19 |
Haunted Strongholds Conquered: | 5 | Orbs of Power Found: | 5 |
Unseen Monsters Slain: | 7 | Endless Mazes Conquered: | 1 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack