🔥🔥🔥
Players: | 95/700 | Votes: | 3496 |
Rating: | 4.7 / 5 | ||
Pockets of Chaos Discovered: | 2 | Hedge Mazes Navigated: | 9 |
Titanic Battles Fought: | 28 | Goblin Markets Raided: | 6 |
Endermen Teleportation Errors: | 4 | World-Altering Spells Cast: | 0 |
Elemental Forces Harnessed: | 12 | Legendary Items Repaired: | 4 |
Soul Contracts Signed: | 2 | Towns Built: | 1 |
Rainbows Spotted: | 3 | Reality-Bending Puzzles Solved: | 1 |
Magical Moments Shared: | 8 | Astral Amulets Crafted: | 33 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack