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Players: | 107/1000 | Votes: | 8546 |
Rating: | 4.9 / 5 | ||
Dragonfire Shields Forged: | 9 | Celestial Gardens Planted: | 5 |
Cursed Villages Purged: | 1 | God-Tier Weapons Forged: | 24 |
Powerful Allies Recruited: | 6 | Pirate Ships Raided: | 3 |
Soul Swords Wielded: | 2 | Undead Armies Raised: | 2 |
Time-Warping Watches Found: | 2 | God-Killer Bows Constructed: | 4 |
Endless Mazes Conquered: | 3 | Mysterious Portals Opened: | 14 |
Whispering Shadows Heard: | 1 | Cozy Campfires Lit: | 17 |
Hello everyone! I am working on a new server as I haven’t really been able to find one that meets my needs. The general idea for the server is this: A factions server that starts small to incentivize PvP to battle over land and resources. As more players join, the world can be expanded. There will be no DynMap (etc.) or teleports. Players should expect to build large transportation structures and be able to defend them if they want to travel large distances. Exploration using in-game maps is heavily encouraged. Initially, the Nether and End will also be disabled. There will be no server shops, only player-built chest shops. No crates/keys or voting rewards. All items will be earned strictly by playing. Economy will be based off in-game items like emeralds or lapis.
I don’t plan on having a large spawn or crazy pre-built structures, but am happy to have some people help with building up the initial spawn point.
The server is currently whitelisted. If you would like to find out more or be involved with the development of the server, please join the Discord!