This server is a huge 1 to 800 scale map of Europe set in the napoleonic age. You can join an existing nation or try to build your own empire and fight for dominance across the continent.
The claiming system is based on towny style towns so you protect land and grow cities while planning wars and alliances. There are many custom plugins that are made to make the geopolitics style gameplay feel really intense and fun.
The server just released a few days ago and it runs on 1.20.1. It also has breweryX so you can make stuff like wine and beer and add more flavor to roleplay. Both Bedrock and Java players can join.
The whole vibe feels like a big strategy game mixed with Minecraft so if you like nations and conquest this looks pretty cool.
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Neopoliticia Europe Napoleonic Empire Wars
competitive clansEmpire Roleplayeurope mapFresh ReleaseGeopolitics Focushardcore conquesthistoric warfarelong-term worldNation buildingPlayer Economypolitical dramaRoleplay-friendlysemi realisticstrategy pvptactical battlesterritory controlTown BasedTown ManagementWar and DiplomacyWar Campaigns
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PortGlorian Semi Vanilla Geopolitics Survival
Balanced EconomyCasual Survivalchill gameplayClaim protectionCommunity Vibescozy kingdomfriendly communitygeopolitics survivalgroup projectsLight PVPLore Focusednation roleplayPlayer TownsSemi VanillaStory-Drivensurvival nationsteam-focusedtown-buildingvoice chat chillWar and Diplomacy
This is a semi vanilla geopolitical Minecraft survival server where I found a really chill town called PortGlorian inside the Holy Kingdom of Staslov. The whole place feels peaceful and relaxed even though there are nations and politics and stuff.
The server has nations and claim protection so your builds stay safe. There is lore a balanced economy and also diplomacy and war between different groups. But from what I saw most players just care about building a good community and having fun together.
People here like to build design do some pvp grind for gear or just hang out in voice chat and talk. It feels very community focused and you can tell they care about teamwork and good vibes more than sweaty gameplay.
If you join PortGlorian they help you get started with supplies and they give you a plot in town to call your own. They also share info so you can make your own story in the world and maybe even shape the history of the kingdom.
Overall it looks like a nice place if you want a casual survival server with nations and lore but still want friendly people and a relaxed style of play.
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Mappercraft Nations SMP Roleplay Wars
alliances and rivalriesCommunity Eventscustom settlementsEarth Mapfriendly communityLight Roleplaylong-term worldNation buildingno land claimsno required modspeace or warplayer nationspvp warfarequality pluginssoutheast asia mapstaff protectedSurvival Economysurvival roleplayvanilla styleWar and Diplomacy
This server is called Mappercraft and it is a survival world with light roleplay where people make their own nations.
You play on earth style maps and right now they are using a southeast Asia map. A few nations are already trying to become powerful. You can join them or try to beat them and fight for the top.
There is no land claim plugin. Instead you pick a place and make a settlement and staff will help if someone griefs it in a bad way.
You can turn your protected settlements into a full nation. Nations can make alliances or go to war and try to destroy each other and take land. It is very focused on diplomacy and also on big wars.
The server tries to feel mostly vanilla. Staff run the systems and they do not force you to use mods. There are only some quality of life plugins like fast tree chopping better minecarts no creeper griefing no phantoms and an images to maps plugin.
They also run competitions and events where you can win good gear rare items and sometimes be shown off at spawn.
Overall it feels like a place for people who like survival and politics and nation roleplay all mixed together.
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REGNUM SMP Medieval Politics And War
ambition gameplayCASTLE BUILDINGcustom mechanicsfeudal kingdomshardcore survivalLand ProtectionLord Ranksmedieval roleplayno preset pathPaper Serverplayer made lawPlayer Politicsplayer-drivenpolitical conflictpower strugglesrevenge focusedSerious Communitysiege focusedstrategic alliancesWar and Diplomacy
Regnum is a medieval style PaperMC server where politics power and revenge shape everything. It is not a normal survival world. It is more like a feudal experiment where the strongest and smartest players make the rules.
Here the admins do not write the law. The players who get power do. People make alliances they betray each other and they go to war. Every action matters and the story of the server is built by the players.
One big feature is the system of Lords. To become a Lord you have to actually build a real medieval style castle or fortress in the overworld. It needs a throne room a lord bedroom a dungeon for prisons and a proper gate. The staff has to approve it so it is not just a tiny box.
When you become a Lord you gain special powers. You can protect the land around your stronghold using a lodestone so only you and the people you trust can build there. You can also make big automatic 5×5 gates using a special plugin but only Lords can build these. Being a Lord basically means you control your territory and how people live under your rule.
The whole server is about law and order created by players not by commands. It is a rough and serious world for people who like politics conflict and building their own kingdom.
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Nation-States Semi-Vanilla Towny Roleplay
collaborative buildscompetitive playCustom worldearly antiquityfriendly communityhardcore politicslightweight pluginsLong-term worldslore friendlynation roleplayPlayer PoliticsRoleplay SurvivalSemi VanillaStrategy FocusedSurvival EconomySURVIVAL PVPtown buildersTowny NationsTrade-focusedWar and Diplomacy
Nation States is a new crossplatform Minecraft server that uses the towny claim system. The whole idea is that players make nations and mess with politics and trade and war. It is made for people who like roleplay and lore and big conflicts between groups.
The server wants everyone to follow what they call the spirit of the server. That means you should be here to have fun roleplay and help build the story of the world. If someone just ruins the vibe or ignores that idea they can be removed so the overall experience stays good.
The theme is early antiquity so it feels like an ancient world. There is a custom map that is about 5k by 5k blocks so there is enough space for different nations to rise and fight and make alliances.
From what I can see this server is for people who like nation building diplomacy trading and fighting but still want a semi vanilla feel. Players are expected to interact a lot and not just hide in a box all day.
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CinderCivs Vanilla+ Geopolitical Roleplay
Active playersbuilder-friendlyCustom Recipesexploration focusedfriendly communityGeopolitical roleplayjava editionlarge worldborderlong-term worldNation buildingNo map resetsplayer-driven lorequality of liferailway transportroleplay pluginSemi-vanilla survivalsurvival roleplaytrading nationsVanilla PlusWar and Diplomacy
This is a Minecraft server called CinderCivs and it is a vanilla plus geopolitical roleplay world. The server has been running for over two years without a world reset so everything players build and change can last for a really long time.
Players create nations that fight wars make alliances trade and do diplomacy. Each nation is different and has its own government and power struggles. Some of these nations have been around since the beginning so new players will see old builds and history everywhere.
The world has a big claimable area that is ten thousand by fourteen thousand blocks. There is also an expansion area that gets reset every big update so people can explore new chunks and mine fresh resources. The nether is one to one size and there are faster railways and paths so traveling is easier.
There are custom recipes that help builders and a plugin that is made just for roleplaying. Almost everything on the server is driven by players instead of admins. The community is active and likes creative projects like writing lore drawing characters making maps and flags and building big things together.
If you want a long lasting world a lot of roleplay and nations that actually matter then this server is built for that style of play.
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Meadow MC Vanilla Geopolitics SMP
builder-friendlyCustom world mapExplorer Friendlygeopolitics roleplayleader focusedlong-term worldMature PlayersNation buildingNo Griefingno paywinpeace or warplayer-drivenpolitical gameplayseason-basedSerious Communityslow-pacedStrategy FocusedSurvival multiplayerVanilla SurvivalWar and Diplomacy
Meadow MC is a vanilla geopolitical SMP that moves pretty slow and feels very long term. It is not one of those crazy fast servers where everything resets all the time.
Players create their own nations and that is a big part of the whole server. People talk and make alliances with each other instead of being forced into teams. Wars actually matter here and they are not just for fun. When you fight someone there are real consequences.
The gameplay is pure vanilla so there are no pay to win ranks and no random griefing allowed. There is a custom designed world so it feels different from a normal seed. You can focus on building cool bases or exploring the map or even trying to become the leader of your own nation.
Season one is starting soon and they are looking for serious players and future nation leaders who want to stay for a long time and shape the world together.
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United Lands Towny Earth SMP Wars
casual friendlyCustom ItemsCustom Jobsearth-survivalempire-buildingfriendly communitygeopolitics roleplaylong-term worldno adminshopno paywinPlayer EconomyPlayer ShopsPlayer WarpsPvP enabledRoleplay Survivalscale earth mapSurvival townyteam gameplayTowny NationsWar and Diplomacy
United Lands is a Towny Earth SMP where players build nations on a 1 to 500 scale map of the real world. It feels like a mix of survival building and politics where people fight wars or make alliances and shape big empires.
There are seven different jobs you can level up and they have skill trees so you can progress in your own way. If you grind enough you can unlock powerful Masterwork Armor and cool upgrades like more sethomes or even flying inside your town. You can join an existing town or nation or you can try to start your own and see if you can survive.
The economy is fully run by players. There are no admin shops. Instead people use player warps to make their own stores. Some shops focus on selling tons of items while others have the best prices so you have to explore and decide where to spend your money or become a shop owner yourself.
The server also has custom gear and a bunch of custom items including new foods like avocados and mac and cheese which is pretty funny to see in Minecraft. There is a big focus on fair play because the server store only sells cosmetic stuff and sponsorships do not give any gameplay advantages. Everyone has the same chance to get strong as long as they play.
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AtlasCivs Geopolitical Roleplay World
claim protected buildsCommunity Projectscreative friendlyGeopolitical roleplayimmersion focusedLong-term Survivallow tech travelmap based strategymature whitelistNation buildingNo map resetspersistent worldplayer-driven loresemi realistic gameplaysmall tight communitysurvival roleplaytrade and economyvoice chat vibesWar and Diplomacyworldbuilding focus
AtlasCivs is a Minecraft server about geopolitical roleplay and nations. The world does not reset so everything people build and every story they make actually sticks around.
There is a 6k by 6k claimable area so you can protect personal bases and large national builds. The nether is set to a 1 to 1 ratio so people are pushed to use rails paths canals and normal routes instead of zooming everywhere.
Players create nations and those nations deal with diplomacy war and trade. Making a nation is pretty easy and you do not even have to do it if you just want to live somewhere and build.
The community likes creative projects a lot. People are into writing drawing music and videos and that kind of stuff is encouraged and welcomed.
The server uses Coreprotect that players can access. It has proximity voice chat multiplayer sleep playerheads on death and elytras are disabled. It is a Java server and you need to get whitelisted with your in game name and age.
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AtlasCivs Geopolitical Roleplay World
claims and griefingCommunity Projectscreative communitycustom nationsfriendly whitelistGeopolitical roleplaylong-term worldNation buildingNo map resetsoverworld explorationplayer collaborationplayer-driven loreprotected buildsproximity voicerailway networkssemi vanilla feelsurvival roleplaytrade and economyWar and Diplomacyworldbuilding focus
AtlasCivs is a Minecraft server all about geopolitics and roleplay. The world does not reset so everything people build and all the lore they make actually matters. Players make their own nations and stories and the whole server is focused on worldbuilding.
There is a 6k by 6k area you can claim. Both personal bases and big national builds are protected so people can work on big projects without losing them. The nether is 1 to 1 with the overworld so players are pushed to travel using rails paths canals and other routes instead of just quick shortcuts.
Nations on the server do diplomacy war and trade. Making your own nation is easy but you do not have to if you just want to join others. The community really likes creative projects. People are into writing drawing music videos and more and all that stuff is encouraged.
The server uses Coreprotect and regular players can access it. There is proximity chat so you can talk to people who are close to you in game. Elytras are removed so travel feels more grounded. Player heads drop on death and there is multiplayer sleep. The server is on Java and there is a whitelist that only needs your in game name and age.
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