Stats November 22, 2024
Players: |
99/800 |
Uptime: |
98% |
Rating: |
4.2 / 5 |
Gryphons Tamed: |
1 |
Titan Hearts Harvested: |
4 |
Evil Twin Fights: |
2 |
Nightmare Scenarios Survived: |
3 |
Arcane Towers Raised: |
4 |
Enchanted Tomes Discovered: |
132 |
Whispering Caves Entered: |
7 |
Nether Portals Gone Wrong: |
3 |
Crystal Caves Mapped: |
2 |
Dimensional Rifts Closed: |
1 |
Mythical Creatures Tamed: |
5 |
Lost Cities Unearthed: |
1 |
Shattered Realms Restored: |
0 |
Celestial Blades Sharpened: |
9 |
π₯ π₯ π₯
The Underdark is a vast network of underground caverns and tunnels underneath the surface of Abeir-Toril. It was home to a host of evil beings driven deep into the caverns at the end of the age of demons.
The fictional Underdark’s physical characteristics are based upon conditions in real-world caverns deep underground, except at immense size. Within the context of a game, the Underdark is extremely dangerous, especially to non-native characters and creatures. There are also the usual dangers associated with caverns: claustrophobia, poor air circulation, floor/ceiling collapses and getting lost.
There is no light except for occasional patches of phosphorescent fungus, or the rarely spotted torch wood is again not that common but it does grow all around the “underdark” [server map] and where it does grow the trees are massive, they grow thick and tall and are all ancient! there are mostly covered in vines, this is the underground
Stay posted with us, and keep up to date by joining our discord! We expect open beta in April 2021…
underdark2.net