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Players: | 105/300 | Votes: | 1494 |
Rating: | 4.1 / 5 | ||
Dragon Scales Harvested: | 450 | Necronomicon Pages Collected: | 5 |
Cursed Swords Broken: | 1 | Ghost Trains Ridden: | 2 |
Unicorn Sightings: | 1 | Mystical Artifacts Crafted: | 17 |
Runes Activated: | 5 | Magical Carpet Rides Taken: | 1 |
Shadow Daggers Crafted: | 34 | Fairy Circles Danced In: | 10 |
Heroic Deeds Celebrated: | 6 | Whispering Shadows Heard: | 3 |
Mystical Amulets Crafted: | 26 | Soul Swords Wielded: | 2 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack