NameIt Civilization is a Minecraft server that feels like a big long term world where people build nations and empires instead of just random bases. It runs on version 1.20.1 and is made to be stable so it does not reset right when you finish a project.
The whole idea is about forming countries doing diplomacy and having wars that actually matter. Players can work together to build cities and make a player economy. You can be a builder a diplomat or a fighter and still be important to how the world turns out.
The server is based in the EU so the connection is good and meant to be smooth and not laggy. There are clear rules against cheating combat logging and griefing when it is not part of an official war so fights and conflict are more fair and organized.
Java players use a custom modpack for more depth while Bedrock players can join without installing anything extra and can play from console mobile or PC. The server is not open yet but they are looking for a founding generation of the first 250 people who want to help shape the world before it fully launches.
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NameIt Civilization EU Empire Roleplay
civilization stylecommunity-drivenDiplomacy FocusedEconomy Drivenempire-buildingeurope-basedfair play rulesfounding generationgroup projectsLong-term worldsnation roleplayno random grieforganized nationsPlayer Politicssemi realistic roleplayslow-pacedstrategy gameplaystructured combatsurvival warswar and peace
GG.MINEWIND.NET New Server IP -
New Geopolitics Nation Roleplay Server
alliances and rivalscivilization stylecommunity-drivencompany managementEconomy Focusfaction warfaregeopolitics rplarge-scale warslong-term worldmodded survivalnation roleplayorganized nationsPlayer Diplomacypolitical intriguepower struggleroleplay heavysemi realisticstrategy gameplayteam-basedworld domination
This server is all about geopolitics in Minecraft and it looks really cool. The whole idea is that players make nations and companies and try to control the world.
The server is modded with stuff like villager workers and recruits so you can build up your nation. It also has Mine Colonies so you can make big towns and run them like a real colony. There are small ships too so it feels like you can have real trade or navy fights.
There are over 50 mods so it is not just basic survival. You are supposed to get your friends and form a nation together. Then you make alliances or rivalries with other nations and try to dominate the world.
The server seems focused on people who like strategy and politics and big long term worlds. It looks like a good place if you want to roleplay as leaders and build power instead of just play normal Minecraft.
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Exodus Semi-Vanilla Geopolitics Survival
builder-friendlyclosed dimensionsCommunity RulesGeopolitics Focushidden farmslimited resourceslong-term worldNo DupingNo Griefingno xrayorganized nationsPlayer Diplomacypolitics gameplaypvp encouragedSemi Vanillasmall worldborderstrategy survivalSurvival Worldterritory controlTrade-focused
This server is called Exodus and it is a semi vanilla survival server that is all about geopolitics. It started about two months ago and it is more focused on geopol stuff than roleplay. You can make nations fight wars and make deals and all that.
If you are not good at pvp it is still fine. You can just build or do politics or whatever you like. The server is made for different kinds of players. There is a world border of 5000 by 5000 so the map is not huge. Because of that resources are limited so people have to trade instead of grabbing everything alone.
There are some clear rules. No griefing and no duping and no using x ray. The End and the Nether are closed so everyone has to stay in the overworld. Farms have to be hidden so you cannot just make giant laggy farms everywhere. There are also rules that are made to improve pvp so fights are more fair and fun.
Overall it feels like a mix of survival and political strategy. Everyone has to live close because of the world border so it makes more player interaction and trade and conflict.
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EarthPol Towny Nations On Real Earth
Balanced Economycommunity-drivenCompetitive PVPearth-survivalgeopolitics roleplayGold Economyhardcore strategylong termNation buildingorganized nationsPlayer DiplomacyPvP warsRoleplay-friendlySandbox Politicssemi realisticStory-Drivenstrategy gameplayteam-basedTowny Nationswar focused
EarthPol is a geopolitical Minecraft server on a detailed Earth map where players build towns and nations. It focuses on strategy survival war and diplomacy so it feels more like a big world sandbox than a normal SMP.
The main world uses a 1 to 326 scale map of Earth with realistic terrain and borders plus normal vanilla style caves. Towny is used for nations taxes and governance so you can grow from a small town into a powerful nation and manage your people and land.
There are custom plugins made just for this server including systems for trade and war and bounty style hunting plus an API that helps track shops and other data. The economy is based on gold so money comes from trade and PvP instead of random custom items.
Fights use a custom fork of SiegeWar so wars feel more strategic than just random PvP. There are also performance and quality of life upgrades like a Folia backend backups flags and better tracking tools so the world feels stable even with lots of players.
The community is built around nations alliances and stories. Players create their own history start conflicts make peace and share it through content on different platforms. If you like politics wars and long term projects this server is built for that style of play.
GG.MINEWIND.NET New Server IP
