Ultimate Hardcore is a hardcore SMP where death is the end and it stays that way. There are no revives and no second chances so every fight feels serious.
The world does not reset and it is huge at 300000 by 300000 blocks. PvP is on and raiding and griefing are allowed everywhere so danger can show up any time.
It sticks close to vanilla but has some plugins that make hardcore more intense. You can get player heads and you can loot a dead players Ender Chest. It also has Simple Voice Chat and deep stat tracking plus some quality of life stuff.
Over time strong players and alliances build up and take land then they die and it all gets left behind. Nothing is scripted so every war and friendship and betrayal happens because players choose it.
It runs on version 1.21.11 and it is made for people who want one of the hardest survival experiences.
BRAND NEW Permanent Death Hardcore SMP

GG.MINEWIND.NET New Server IPBuild Civilizations That Rise And Fall

EVA SMP is a vanilla style server but it is built around civilization gameplay where groups can rise and fall over time.
Resources are meant to matter so people actually trade team up and sometimes fight. The server pushes a social loop where roles feel important and players depend on each other.
You get EP just by playing like mining farming fishing mob slaying and exploring. EP is used for land claims expanding territory keeping influence and contesting other players claims. If you stop playing your power fades and your land can be challenged.
Where you live matters because different biomes give different buffs for mining farming fishing and even combat and progression.
Progression also goes past normal Minecraft with special abilities custom armor sets and passive buffs tied to skills and activity. Armor is not just protection because it changes how you play.
GG.MINEWIND.NET New Server IPEVA SMP Where Your Actions Matter

EVA SMP is a long term world where civilizations can rise and fall based on what players do. It is built around real scarcity so people actually need each other for trade teamwork and sometimes conflict.
The server has a social production loop where resources matter and roles matter. Alliances form because cooperation is needed and wars can happen because the stakes feel real. It is also good for content creators since plotlines can show up naturally without scripting.
You earn EP just by playing like mining farming fishing mob slaying and exploring. EP is used to claim land expand territory keep influence and even contest other players claims. Power is not permanent so if someone stops playing their position fades and their land can be challenged.
Where you settle matters because different biomes give different buffs for mining farming fishing and combat progression. Progression also goes past vanilla with special abilities skill tied passive buffs and custom armor sets that give unique effects and playstyles. The systems are custom coded to work together instead of being a random modpack mix.
GG.MINEWIND.NET New Server IP
