This server is called EarthStonks and it is all about a big geopolitical money game on an earth map. You do not just build a house. You build a whole industry and a nation and try to control the global market.
There is a full bond market where nations can borrow money from other players. You can issue war bonds to raise cash and if you cannot pay it back the bank will take your land and unclaim your chunks. Other players can even buy your debt and try to push you into bankruptcy.
Mining is different here. Normal ore generation is turned off so x ray is useless. Instead resources match real world zones on the map. You look at the map to find places that have oil or gold or iron and then mine regular blocks there to get those special resources.
War is high stakes and connected to money. When you conquer a town half of their oil iron and gold stockpile gets moved to your capital. You start a siege by placing a banner and if the enemy town cannot defend it for three days the town becomes yours.
Right now the server is in open beta. The economy is fresh and the map is still open so new players can grab land and try to become the first big tycoon. It runs on version 1.21 plus and feels like a serious strategy world inside Minecraft.
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EarthStonks SMP PVP Economic Earth Towny
beta serverCompetitive Nationscustom miningdebt mechanicsdynmap worldEarth MapHardcore Economyhigh stakesmarket focusedNation buildingnation politicsPlayer Warfareplayer-drivenresource controlstrategy combatSurvival Economytactical siegesTown BasedTrade-focusedwar and profit
GG.MINEWIND.NET New Server IP -
FallenRealms 18+ Survival Economy SMP
adult communityauction tradingAutomation FriendlyBalanced Rankschunk hoppersfresh startjava editionLand claiminglong-term worldmarket focusedMature PlayersNo GriefingNon PaywinPlayer ShopsProgression FocusedSell ChestsSemi-CasualSurvival Economytown-buildingvanilla based
FallenRealms is a survival economy server that was private for a long time and now it is finally open. It is made for players who want a long term world and a strong money system instead of a quick throwaway map.
The main idea is a player driven economy. There is an admin shop to keep prices stable but most trading is between players. You can make chest shops and also use an auction house to sell rare items fast. There is a custom fishing system that has unique rewards and it is not just normal fishing with better loot tables.
You can claim land and protect towns and bases. Claims can get really big so groups can plan future builds and expansions. There is automation but it is balanced. Chunk hoppers pick up items in a chunk and sell chests can auto sell stuff you farm. These are meant to save time without breaking the economy.
Ranks are earned by playing. You rank up with money and playtime and every rank can be unlocked without paying real money. Donator ranks only give access to ranks you can already earn so it does not turn into pay to win.
The server is 18 plus so the community is more relaxed and mature. It is a brand new public launch so there are no huge rich players yet and people can grow together. The server runs on Minecraft 1.21.10.
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Shape A Fully Player Run Economy
auction tradingcasual friendlyCommunity marketfair pricinggrind and tradehigh-end itemsitem barteringlong-term worldmarket focusedno pay to winorder boardplayer interactionPlayer Shopsplayer-drivenSemi Vanillaserver marketplaceshaped by playersshop mallSurvival EconomyTrade-focused
This server is all about a player driven economy. The owners really want players to control the market so almost everything is based on trading with other players instead of only using admin shops.
There are chest shops that players can make at their base or in a special player mall. These connect to a GUI market so you can browse shops fast with a command instead of walking everywhere.
There is also an auction house that is made for faster trading. You use a command to open it and it is good for high end items and short time sales.
My favorite part is the order system. If you cannot find an item anywhere you can make an order and set your own price. Other players can then fill that order. This helps keep items moving around and slowly builds real prices on the server.
The whole world and its economy are meant to feel like they are shaped by the players. If you like trading and markets and want to help build a new economy this server is made for that.
GG.MINEWIND.NET New Server IP
