Decksmith [PvE]
A New Adventure in Minecraft!
The Core Idea
- Every player has a deck of cards: good, bad, and neutral.
- Start a dungeon run, shuffle your deck. After each room, you can draw a card.
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Cards give you effects for that run:
- Good cards: give buffs but cost Power.
- Bad cards: give debuffs but restore Power.
- Neutral cards: situational help or change the game.
- The Power system keeps it fair: start with 10 Power. Strong buffs cost Power, but you can get it back by taking debuffs. Risk vs. reward!
- Cards are used up as you play, so your deck gets thinner. The tension builds!
Dungeons and Bosses
- Dungeons are multi-room runs: fight rooms, shops, and bosses.
- Each boss has its own mini-deck of moves, making fights fun and fresh.
- Beat a boss and get a new card from its deck, growing your card pool!
Progression
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Runs give you dungeon cash for:
- Better gear for next runs.
- More deck slots.
- Cool looks for your gear.
- Long-term fun comes from unlocking new cards and climbing harder dungeon levels.
Join the Fun!
Looking for:
- Beta testers to try early runs and share thoughts.
- Builders to craft dark, cool dungeon rooms.
- Pixel artists for card icons and UI in a dark fantasy vibe.
If you want to help out or test, hop into the Discord: Join Here
Get ready for a wild ride in Decksmith!