Just Another Adventure is a hardcore anarchy server where the world keeps changing because of special events and new constraints. It feels like survival but the rules of the world can shift over time so you have to adapt.
Early on the world border starts small at 1000 blocks each way and it grows every day. When players entered the End a destruction timer started and after it finished the End became unreachable for an unknown amount of time. When the border hit 10k an infinite winter began.
Griefing killing and stealing are allowed and it is meant to be brutal. Hacking and exploits are not allowed. Crystal and anchor PVP are disabled.
Death is permanent but there is a revival system tied to the world. When you die you become a ghost and you can only stay near your own player head and you cannot clip into the ground. As the border expands you can discover special revival locations and if someone places a dead players head there and pays the material cost that player can come back. There is also light lore as you find old builds outside the early border and your actions can cause other things in the world to change.
Hardcore Anarchy With World Changing Events

GG.MINEWIND.NET New Server IPHardcore Anarchy With World Experiments

I found this hardcore anarchy server that runs like a big experiment. The world keeps changing because of events and weird limits that get added over time.
At the start the world border was only 1000 blocks each way. Then it grows by 100 blocks each day at random so new land slowly opens up. When players went to the End a timer started and when it finished the End got shut off for who knows how long.
Griefing killing and stealing are allowed. Hacking and exploits are not allowed. Death is forever most of the time and when you die you turn into a ghost. As a ghost you are stuck near your own head and you cannot clip into the ground.
There is a revival system but it is not automatic. People have to find special revival spots as the border expands then place a dead players head there and pay a big resource cost to bring them back.
Crystal and anchor PVP are disabled. As the border grows you can find built structures with loot danger and little story hints. The stuff you mess with can also change things later so it feels like your choices matter.
GG.MINEWIND.NET New Server IPHardcore SMP With Ritual Revives

Bleeding Heart SMP is a hardcore survival server where dying actually matters. You get one life and if you die you are stuck in limbo forever unless someone brings you back.
Revives are not easy at all. A player has to get your actual head and then use an expensive shrine ritual with an echo shard and a nether star. Heads cannot be griefed so there is always a chance if your friends are brave enough.
The world is made for big stories. The Farlands generate way out at 12.55 million blocks and players can really go there. There is also only one mace in the whole world at a time so whoever holds it becomes a big deal.
PvP is more grounded because crystal PvP is not allowed. The server runs Fabric 1.21.11 with a light setup to keep the vanilla feel. Redstone works like vanilla so people can build crazy machines and even orbital strike cannons.
Most addons are custom made by the server team. The community is small but active and it is the kind of place where people log in to see what wild thing happened while they were gone.
GG.MINEWIND.NET New Server IPBleeding Heart Hardcore Revival SMP

Bleeding Heart SMP is a hardcore vanilla style world where death is actually permanent. The only way to come back is if another player decides you are worth it and brings your head to a revival shrine. It makes survival feel really social because you are only safe if people care if you live.
The world is still really new. Towns are half built and alliances are still forming. Nothing feels finished yet and that is kind of the cool part. The map is huge with the Far Lands millions of blocks away and there is a world border way out there so you can just walk off and disappear if you want.
The server runs on FabricMC so redstone works like people expect and stuff like TNT duping and gravity block duping works too. People can build crazy machines and maybe even giant cannons if they feel like it.
There is only one mace on the whole server right now and it has already changed owners a bunch of times. The player base is still small but growing and that makes reputations form super fast. What you do actually matters and people remember it.
There are no pay to win things at all and no loot boxes. If you want a super loud server with constant events and instant gear this is not really that. This place feels like the early days of a world where you have to earn survival and the world will remember what players did first.
GG.MINEWIND.NET New Server IP
