This server is called NationCraft and it is all about geopolitics and nations. Players build countries and use diplomacy and war instead of magic land claims. Territory is based on where you settle and how strong your nation is.
The rules make it feel like a political sandbox. In peacetime you can steal spy and sabotage a bit but you cannot blow everything up. TNT fire and explosions are not allowed unless there is an official war. In wartime griefing looting and destroying enemy infrastructure is allowed but you still cannot spawn camp and wars must be declared and approved by staff.
There are limits on griefing so people do not just ruin cool builds for no reason. You cannot grief or steal from nations that are offline and neutral or allied nations are protected. The server also has zero tolerance for hacks x ray duping or glitch abuse.
PvP is always on but you are not allowed to kill on sight for no reason. You need a real reason like war theft or hostility and combat logging can get you punished. Staff have the final say on decisions and players are not allowed to exploit loopholes in the rules.
Right now the server is in pre launch and they are building up the community before opening fully. New players can join early and help shape the first nations and the whole political map from day one.

