Davidscloud is a long running gaming community that wants people to play games together without pay to win stuff ruining the fun. The Minecraft server has been around since version 1.7.10 so it feels like a place that is not going to vanish any time soon.
The server is mostly about chill survival with strong protection. You start with a block claim area and you earn more claim blocks as you play. Only you and the people you trust can build or break inside your claim. Your pets are also protected. If something weird happens the admin team checks it out and helps fix problems.
There are some cool quality of life things. There is a bank system that gives you interest every hour you play. You can save up money and then spend it at the market near the survival spawn. The merchants there sell stuff like fish potions wood and other small items that help you out.
The world is not just one simple survival map. There is the main survival world and also an amplified world you can reach from spawn by talking to Zedmun. The amplified world uses the caves and cliffs update style with crazy tall terrain. They are also working on an event world and a creative plot world so there will be even more stuff to do.
Overall it feels like a safe friendly survival network where people can relax build and not worry about griefers or pay to win.
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Davidscloud SMP Network Survival Community
amplified terrainBanking Systemcasual vibeCaves Cliffschill survivalCommunity Goalscreative plotsevent worldsfriendly communityGrief ResistantHelpful Staffinterest rewardslong termmarket merchantsMulti Worldno paywinpet protectionPlayer Economyprotected claimsSurvival Focus
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Node SMP Vanilla Teams And Wars
alliances allowedbase buildingcasual competitivechill playersCommunity Projectscommunity spawncoop survivalGrief Resistanthidden baseslong-term worldMinigamesno pay towinPlayer EconomyPvP enabledraid friendlysemi anarchyspawn protectorsSurvival multiplayerteam-basedVanilla Survival
This server is a simple vanilla SMP where everyone can make teams and alliances and also have enemies. People try to build huge hidden bases and stashes so other players do not find their stuff.
The world has a big overworld and also nether and end so there is a lot of space to explore. Players can make small minigames and also work together on a big spawn area with tons of builds.
Spawn is supposed to be a safe place with no pvp and no griefing if everyone agrees. Some players can get stacked gear and help protect spawn. If someone decides to grief the idea is that the whole server can team up and fight them.
The rules are pretty simple. No hacking like xray or esp or any cheats. Swearing is allowed but you have to stay respectful and you cannot use slurs or attack other players with it. No item duping is allowed except for stuff like carpets tripwire hooks or tnt.
Overall it feels like a survival world where people choose if they want to cooperate or fight and where the community tries to keep spawn nice while the rest of the world can be wild.
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Eden – No Resets Player Justice
Base Defensecommunity-drivencompetitive survivalemergent gameplayGrief Resistanthardcore vibeslong-term worldno pay towinpersistent worldPlayer EconomyPlayer Shopspolitical gameplaypvp allowedRisk-rewardsandbox conflictsSemi Vanillaslow progressionstrategy buildingSurvival Focusteam-based
Eden is a long term Minecraft world that never resets so everything people build really matters for a long time.
The admins stay out of normal gameplay so players handle conflict and cooperation on their own. If someone causes problems or starts a war it is all solved with in game mechanics and not by staff.
There is a reinforcement system so you can make blocks doors and chests super tough. Griefing can still happen but it takes a lot of effort and risk.
The server also uses snitches that log what players do in certain areas. This lets groups collect proof instead of just guessing who did something.
There are no easy claim menus. Land is protected by planning teamwork bastion blocks and smart building instead of magic protection.
Progression comes from the environment. Ores appear as you mine and they depend on biome and height. Crops grow slow and in different ways in each biome and people use them in factories to make xp.
Factories and farms can keep running even when no one is near their chunks.
The economy is fully player run with ItemExchange. There are no server shops. Players already run shops and nations are working together on a big trade hub.
The community has been playing together in different long term worlds for almost ten years and right now the new world is fresh with a solid group online at peak times.
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CrafterLife Minecraft Server In The Crafting Afterlife
Afterlife Themecasual gameplayChat ControlCommunity Focusedcreative freedomendless explorationexploration focusfriendly playersfriendly-atmosphereFun CommunityGrief ProtectionGrief ResistantIgnore Commandimmersive storyLand ClaimsLand Protectionlight moderationnew worldNo Lagplayer freedomplayer safetyPlayer Toolsplayer-drivenrelaxed atmosphereRoleplay Themesafe buildsSurvival FocusTruck Kunultimate freedom
You wake up in the Crafting Afterlife, a place of ultimate freedom and endless exploration. This is CrafterLife, where you begin again in a new world. CrafterLife is a no lag fun server with friendly players. The staff does not heavily police players, and instead gives you the tools to take care of yourself. You can protect your land from being griefed with land claims, so your builds stay safe. If someone says something you do not like, you can simply ignore them using a command. Join CrafterLife and enjoy your stay in this relaxed and player driven world.
GG.MINEWIND.NET New Server IP
