This is a very early alpha server with a late medieval vibe and big faction warfare. It is trying to mix war with a real player economy and RPG style progression so everything connects.
You are not forced into one playstyle. You can fight for factions in PvP or you can grind progression like an MMO. You can also play more solo as a trader gatherer craftsman or contractor who sells goods and builds stuff for other players.
There are custom crops and custom furniture plus custom weapons with special effects. The mobs are stronger than vanilla and there are boss mobs that feel better with a party.
Trading is meant to be safer with a secure MMO style trade window. Players spawn and trade in a main market hub called Osthaven. You can also set up temporary wilderness camps that are protected with WorldGuard to help with travel hunting and gathering.
Since it is early alpha the server is looking for testers who will check mechanics find bugs and balance issues and give honest feedback to help shape the server.

