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Emergent Storytelling

  • Hardcore Anarchy With World Experiments

    Hardcore Anarchy With World Experiments

    I found this hardcore anarchy server that runs like a big experiment. The world keeps changing because of events and weird limits that get added over time.

    At the start the world border was only 1000 blocks each way. Then it grows by 100 blocks each day at random so new land slowly opens up. When players went to the End a timer started and when it finished the End got shut off for who knows how long.

    Griefing killing and stealing are allowed. Hacking and exploits are not allowed. Death is forever most of the time and when you die you turn into a ghost. As a ghost you are stuck near your own head and you cannot clip into the ground.

    There is a revival system but it is not automatic. People have to find special revival spots as the border expands then place a dead players head there and pay a big resource cost to bring them back.

    Crystal and anchor PVP are disabled. As the border grows you can find built structures with loot danger and little story hints. The stuff you mess with can also change things later so it feels like your choices matter.

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  • Halcyon Midlands Hardcore Medieval Lands PvP

    Halcyon Midlands Hardcore Medieval Lands PvP

    Halcyon is a Lands PvP server trying to feel like a real medieval world while still being on vanilla Minecraft 1.21.11. It was founded by a postgraduate medievalist and it is based in Australia. People play from Europe the Americas and Asia and it often sits around 10 to 30 players online.

    The world is handmade and the server adds a few rules to make survival harder. Night cannot be skipped and healing is slow and only works under certain conditions. The point is to slow down progression and make meta play less valuable so players win by being brave working together and getting good at different roles.

    There is no teleportation so travel matters a lot. Players end up building roads waystations and even secret underground railways. Crops and saplings are limited to certain biomes so trading becomes important and towns can feel different.

    There is not a forced lore story. You can just start like normal Minecraft and then watch big stories happen when other players get involved. The server is built to push player made myths art books and strange superstitions as the world grows.

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  • Halcyon Lands PvP With Harsh Politics

    Halcyon Lands PvP With Harsh Politics

    Halcyon is a lands PvP server that feels like old school Minecraft but on a big handmade world. It tries to be a tough medieval style survival server with a focus on politics war and travel.

    The world is custom with large biomes and there is no teleporting. Because of that players build roads waystations and even secret underground railways. The F3 menu is turned off so you have to actually learn navigation or buy lodestone compasses from other players or follow maps. Getting around is a big part of the game.

    Progression is slower and the server uses a few rules to make the game harder and to stop cheesy meta play. You get rewarded more for teamwork creativity and picking a role instead of just abusing farms. People succeed by fighting in battles making trade deals building huge cities and fortresses and getting other players to follow their banner.

    There is no strict server lore and no set storyline. You just join pick a direction punch some trees and start your own thing. Over time players make their own stories art books myths and weird superstitions. The plugins and the world are built to push that kind of emergent story so every group ends up with its own history.

    The server runs the latest vanilla version 1.21.10 and is based in Australia with people also from Europe the Americas and Asia.

    New Minecraft Server
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