🔥🔥🔥
Players: | 102/200 | Votes: | 6226 |
Rating: | 4.8 / 5 | ||
Goblin Markets Raided: | 8 | Crystal Palaces Visited: | 2 |
Wizards Turned into Frogs: | 0 | Ghostly Villagers Traded With: | 5 |
Eldritch Scrolls Read: | 2 | Whispering Caves Entered: | 8 |
Chaos Emeralds Discovered: | 1 | Lost Cities Unearthed: | 2 |
Time-Warping Watches Found: | 1 | Cosmic Hamsters Found: | 5 |
Mystical Amulets Crafted: | 33 | Astral Orbs Gathered: | 20 |
God-Tier Weapons Forged: | 17 | Towns Built: | 9 |
Welcome to Pseudoscience: Iteration II: Volatile
The Means:
⚙️ Createaddons: For those intrepid engineers among you, to construct factories to exploit the natural order. 🌷 Botania
The Uses:
Currently, we’re spotlighting & hosting mods with the theme “Fire, Flair & Flares; Volatiles”
Mod | Description |
---|---|
Doom’s It’s Still Explosive | Makes volatile item entities detonate when destroyed, with emergent interactions and creative possibilities |
BLAST | Enhancing mod for explosive effects |
Blunderbombs | Adds explosive items to the game |
Firework Boosted Minecarts | Enhances minecarts with fireworks |
Boom Enchantment | Adds explosive enchantments |
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances
- Rigorous yet liberating ruleset
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience! discord.gg/DzgmHSh6YS github.com/sapientes/pseudoscience-modpack