Stats November 22, 2024
Players: |
92/100 |
Uptime: |
96% |
Rating: |
5.0 / 5 |
Celestial Beings Befriended: |
2 |
Heroic Deeds Celebrated: |
11 |
Whispering Shadows Heard: |
0 |
Storm Giants Negotiated With: |
2 |
Evil Twin Fights: |
1 |
Ores Mined: |
7560 |
Divine Relics Bestowed: |
10 |
Epic Quests Completed: |
19 |
Nightmare Scenarios Survived: |
2 |
Runes Activated: |
3 |
Cursed Taverns Survived: |
1 |
Haunted Redstone Contraptions Built: |
2 |
Fabled Crowns Discovered: |
4 |
Duplicated Mobs Battled: |
3 |
π₯ π₯ π₯
A SMP server with my datapacks Bee’s Mobs, Artifacts, and Famine.
The Famine datapack focuses on making the game harder through multiple features, such as hunger being a very, very, big problem- which encourages players to work together to survive. Mobs get stronger deeper underground and other things- and mobs get stronger in general, including different types with different buffs.
Bee’s Mobs focuses on adding new mobs to spice up variety and mob encounters.
Artifacts add items that can be obtained from killing mobs. The items, called Artifacts, give you passive buffs when equipped. You equip an Artifact by putting it in your top inventory bar.
All of these datapacks are far from finished- It is only me, Beezone, working on them, making it difficult to get a lot of content in each one. I try to add more content as often as possible to add more variety in gameplay.
For Artifacts and Mobs, I will be adding more content to these packs, more mobs and more artifacts. Adding more features to Famine would make things harder and probably annoying to some degree.
51.81.53.207:25579