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  • Voidwalker SMP Frontier Semi Vanilla

    Voidwalker SMP Frontier Semi Vanilla

    Voidwalker SMP is a 16+ semi vanilla survival server on 1.21.X. It keeps things simple and close to normal Minecraft with only a few plugins for stability moderation and small quality of life stuff.

    The big idea is a frontier world. There is a spawn settlement and then you can head out into the wilderness called The Frontier to explore build and settle.

    There are no land claim plugins here. Instead the server uses a structured rulebook that acts like a treaty for player rights conflict rules and how territory is respected.

    It supports lots of playstyles like building exploring redstone roleplay and PvP. It also has no pay to win and it is friendly for streaming and recording with a brand safe moderation style.

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  • CosmicX Creative Plots That Never Reset

    CosmicX Creative Plots That Never Reset

    CosmicX is a Minecraft network with a big focus on building and hanging out. The creative plots world is really old and has been around for over 10 years. The plots are huge at 512×512 and they never reset. You also get strong building tools like free WorldEdit and GoBrush.

    There is also a vanilla creative server if you want pure building freedom. If you want something different you can jump into a brand new SMP adventure that has custom features and gets regular updates.

    They also have private realms so you can play alone or with friends. The servers run 24/7 so you can hop on whenever.

    The rules sound fair and they say people can get second chances. It feels like a place for builders and explorers who want a chill community.

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  • Fresh Nation Lore Survival With Railways

    Fresh Nation Lore Survival With Railways

    I found a fresh survival server that is all about nations and lore. It is meant to feel brutal but fair and it is not an anarchy place. You are not dealing with random griefing and it is not constant pvp either.

    The cool part is that big fights and rewards happen through structured systems. The owner wrote a lot of lore and it is tied to an ongoing web novel. The world is supposed to feel like you are living inside a story with characters and events.

    Travel and the economy are built around a strict railway system. The world capital at spawn and the three nation capitals are linked by two way rails. Trade between nations has to go through the railway stations and the railways are permanent world infrastructure so messing with them is a serious offense.

    When you join you start in an orientation hall. NPCs explain the three nations and what each one is like plus how railways vaults nation points and trading rules work. You can explore by rail first and visit all nations before you commit to one.

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