Players: |
106/1000 |
Uptime: |
97% |
Rating: |
4.7 / 5 |
Mineshafts Explored: |
2 |
Chaos Orbs Controlled: |
6 |
Vampire Cloaks Sewn: |
1 |
Astral Orbs Gathered: |
16 |
Warlock Amulets Crafted: |
4 |
Rune Stones Activated: |
10 |
Infinity Stones Found: |
6 |
Living Statues Befriended: |
2 |
Soul Contracts Signed: |
5 |
Glorious Feasts Held: |
20 |
Forbidden Relics Collected: |
10 |
World-Altering Spells Cast: |
0 |
Cursed Diamonds Mined: |
2 |
Phantom Ships Sailed: |
5 |
๐ฅ ๐ฅ ๐ฅ
Join a world built from the ground up to be fun.
When Minecraft servers were first created, they were simple beasts. Running few modifications and often not online 24/7 they were built by people who loved Minecraft and loved playing Minecraft. Fast-forward to 2017 and today most of the largest servers are run by companies, with the primary intention of making money. While this is a reasonable ambition, and the funding and input from these servers has helped evolve the server community, they can often sacrifice the fun of players and community for extra income.
We don’t think that’s right.
Argolia is an attempt at making the world of servers more open, free and fun for everyone to play on. Most importantly Argolia is not monetized. Each school term, we run a real-life (for-profit) event series which helps sustain and keep the server competitive, however we ask nothing from our players. There is no in-game rank system for donors – instead everyone gets treated fairly and equally, and there are no ways to gamble or buy item packs using real money. Instead of spending time working on these parts of the server, we can instead work on what people actually enjoy – the game. Our staff team works with the community to help build a server environment that everyone can enjoy, and that focuses on rich and rewarding player experiences.
If this sounds like a server that you’d like to play on, join now at play.argolia.com.
play.argolia.com