Welcome to Paradise Realms

We offer a sense of community with weekly events, you won’t be ignored by staff in general conversation as we are all here to make a nice community.

We currently focus on RPG Survival, where you can collect custom items, build a city, make friends and become the richest on the server.

We also have a Fabric Factions server!

We also have an interactive Hub where you can spend some time relaxing playing Parkour or playing with the other gadgets.

mc.paradiserealms.net

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  • Casual Survival SMP With Proximity Chat

    Casual Survival SMP With Proximity Chat

    This server feels like old school Minecraft in a good way. It is a simple survival SMP where you just play the game and hang out with other people.

    There are no crazy gimmicks or super complicated systems. You just join and survive and build and explore with everyone else. It feels really calm and chill.

    They also have optional proximity chat. That means you can hear people who are close to you in game. It makes it feel more real and funny when you bump into someone in a cave or in a village.

    One of the coolest parts is a community pixel project called place. It is inspired by r place. Everyone shares one big canvas and you can place one block every 10 seconds but it has to be wool. So people have to work together and be patient to make big pixel art.

    You can join the project help build pictures or just watch the chaos. The server is made for people who like classic survival and a friendly community without a lot of extra stuff.

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  • Halcyon Medieval Lands PvP Survival

    Halcyon Medieval Lands PvP Survival

    Halcyon is a medieval style Lands PvP server that feels like old school survival on the latest vanilla version 1.21.11. It is based in Australia but has players from Europe the Americas and Asia and there are usually between 10 and 30 people online.

    The world is handmade with big unique biomes and there is no teleporting. Because of that players build roads waystations and even secret railways underground. Different crops and saplings only grow in certain biomes so trading with other groups really matters.

    The gameplay is harder on purpose. Night cannot be skipped and health only comes back slowly and under certain conditions. You are not meant to rush broken farms and automation. Instead the server rewards teamwork smart planning and doing cool things like building cities and fortresses making trade deals and leading other players.

    There is no forced lore or set story you have to follow. You just pick a direction punch trees and start surviving. Over time players create their own tales and the server setup helps those stories grow. People have already started making their own art books myths and little superstitions in game.

    From what I can see Halcyon is all about a tough survival experience in a medieval world where lands control trade routes and player made history matters more than any preset quest line.

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  • CollideCraft Chapter II Vortex Event

    CollideCraft Chapter II Vortex Event

    CollideCraft Chapter II is a survival world that is built around big events and crazy moments. The server is starting a new chapter with a huge finale called the Vortex Event where the old world basically breaks apart.

    Right before the event every player even new players gets Creative Mode for one hour. Then everyone is pulled into a place called The Inbetween which is a brutal arena. If you survive the last 10 minutes you get early access to the new world. If you fail you get stuck in Purgatory for 24 hours before you can join the new world.

    The new chapter focuses on custom weapons tough challenges and server wide events. Some old convenience plugins are getting removed so the game feels more raw and risky. The Nether only opens after about one and a half weeks with its own event and The End opens after four weeks also with an event.

    At the start early access players get a smaller world with a 1000 block border and when the server opens officially the border expands to 10000 blocks. There are weekly events planned every Saturday or Sunday so there is always something going on.

    This server is clearly made for pvp players builders who enjoy danger lore fans and people who like chaos. All kinds of players can join and if you join early you can get a guaranteed spot on the whitelist.

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  • VanillaNorth Semi-Anarchy No Claims SMP

    VanillaNorth Semi-Anarchy No Claims SMP

    VanillaNorth is a survival multiplayer server that feels like real Minecraft and not like creative mode with training wheels. It is for players who like risk and are fine with losing stuff if they get found.

    The server is semi anarchy so griefing and raiding are fully allowed. If someone finds your base they can take everything. There are no claims at all. No golden shovels or protected zones. You build at your own risk and you have to hide your stuff.

    Hacking and x ray are not allowed so it is still fair. Everyone plays on equal ground and you win by being smart not by cheating.

    The server runs on version 1.21.11. There are no economy plugins no vote crates and no pay to win features. It is pretty much pure vanilla survival with a huge world border that gives tons of room to explore and to disappear.

    The vibe is simple. Join if you like danger sneaky bases and the feeling that anything can happen every time you log in.

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  • BeeetCraft 16+ Community Vanilla SMP

    BeeetCraft 16+ Community Vanilla SMP

    BeeetCraft is a 16 plus Vanilla plus SMP that is all about community and long term survival. It is not anarchy and not a grief server. The owner wants real friendships and real world building instead of drama.

    Right now the server is in pre launch. That means the players are helping decide how everything will work. People talk about which plugins to use and what kind of Vanilla plus features should be added. The community also helps shape the rules and the style of the world.

    Players get a say in how bases are set up like nations or solo bases or a mix of both. They can help decide how PvP works and what direction the server will take in the future. Events and future changes are meant to come from the community too.

    The goal is a small to medium survival server that feels fair. The owner does not want admin abuse or weird power gaps. Builders PvP players and casuals are all supposed to play together without constant fighting or toxic chat.

    The server is self hosted on a dedicated machine that was built just for hosting Minecraft. This should make the server more flexible and easier to change fast when the community decides something new.

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