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Players: | 104/600 | Votes: | 5906 |
Rating: | 4.2 / 5 | ||
Duplicated Mobs Battled: | 7 | Divine Scrolls Written: | 20 |
Starry Nights Enjoyed: | 42 | Mystery Villagers Spotted: | 6 |
Whimsical Tea Parties Held: | 4 | Warlock Pacts Sealed: | 3 |
Hidden Passages Discovered: | 7 | Magical Familiars Summoned: | 3 |
Players Killed by Monsters: | 8453 | Ghostly Villagers Traded With: | 1 |
Nether Portals Gone Wrong: | 3 | Legendary Heroes Trained: | 4 |
Magical Frogs Kissed: | 1 | Towns Built: | 4 |
—[Rules Below]—||||V
1. No attacking your enemies when 50% of their team is offline. (unless they are gone for more than 7 days)
2. Your allowed to scout your enemies base when they are offline, but you cannot loot or damage it in any way.
3. 8 Max allies per team.
4. No trying to rush world domination (We want this to be elongated this as much as possible)
5. No keeping prisoners for over 6 hours (They can attempt to escape)
6. Try to make wars last.
7. you must warn a team or give them a hint when your about to attack them
8. no mining into bases that isn’t yours.
9. no insiding your team. (joining them and then backstabbing them.)
10. No hacking or abuse of glitches/bugs
88.209.197.230:41571